The gameplay involves displaying a map represented as a two-dimensional array of symbols. Ghosts can follow Pacman or move randomly, depending on their behavior, which is set by the difficulty level. Ghosts can’t pass through walls. When a Pacman collides with a ghost, the message “Game Over” and the current score are displayed.
Symbol | Designation |
---|---|
# |
Walls |
. |
Small Bonuses |
P |
Pacman |
G |
Demons |
O |
Bonuses |
The winner is the one who collects all the bonuses.
After defeat, the player returns to the menu. You can read about the menu here -> Menu
Key | Appointment |
---|---|
w |
Move up |
s |
Move down |
d |
Move right |
a |
Move left |
esc |
Exit the game |